The first Diablo 4 patch nerfs Rogue, Sorcerer, and Barbarian, and makes endgame tougher

 DIablo 4's Inarius close to smiting down a foe
DIablo 4's Inarius close to smiting down a foe

Diablo 4 has only just released, but Blizzard is keeping a close eye on the game with an early Diablo 4 patch 1.02 hotfix.

Announced earlier today, Blizzard confirmed that the small Diablo 4 update was a server-side hotfix that won't require an update. It will, however, likely be a little more noticeable for fans of the Sorcerer and Rogue classes, who both receive minor nerfs in the patch.

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Diablo 4 barbarian build
Diablo 4 Druid build
Diablo 4 Rogue build
Diablo 4 Sorcerer build
Diablo 4 Necromancer build

Diablo patch 1.02 puts the Sorcerer's Flame Shield enchantment on full cooldown when it's initially equipped. That feels like more of an adjustment than a nerf, but if you're really min-maxing it might be noticeable. For the Rogue, a more apparent adjustment has been made to Inner Sight, which will now feature a four-second delay after its unlimited energy expires.

Elsewhere, the Shout skill cooldown reduction affix will no longer appear on items. While not a specific nerf to the class, that should be pretty keenly felt by the Barbarians, who make a lot of use of Shout. It's indirect, but likely to change the way the class plays regardless.

Across the game as a whole, top-tier players racing to hit the Diablo 4 max level might notice increased health values on Monsters they fight in later World Tiers. By the time you're cutting around the endgame, however, a few extra HP here and there shouldn't be too much of a concern.

Early access for Diablo 4 is available right now, with full access coming soon - check out the Diablo 4 release times for more information. Until then, prepare for hell with our five-star Diablo 4 review.